Sprite3D is a simple javascript library that uses the power of CSS transforms for rendering HTML objects in 3D without requiring WebGL enabled browsers, any JavaScript dependencies or complexities of HTML5 canvas
element.
Sprite3D manipulates 3D positioning of objects via simple JavaScript to achieve smooth rendering of 3D animations. Since, object manipulation is done using 3D positioning, the entire transformation is hardware accelerated thus works decently for Apple devices as well.
Major Features
- AS3-style properties
- Lots of accessor methods
- S3-style scenography
- S-style method chaining
- Support for sprite sheets